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Big prismarineJS projects #974

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rom1504 opened this issue May 8, 2020 · 13 comments
Open

Big prismarineJS projects #974

rom1504 opened this issue May 8, 2020 · 13 comments
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high priority Stage3 idea is precisely specified, only coding is left to do

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@rom1504
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rom1504 commented May 8, 2020

This issue will serve as room to discuss big projects
see https://github.com/PrismarineJS/mineflayer/wiki/Big-Prismarine-projects

@Karang
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Karang commented May 8, 2020

A lot of them can be closed. I can make a list if you want (or directly close them).

@rom1504
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rom1504 commented May 8, 2020

okay, go ahead and close what you think can be closed, it can always be reopened if needed

@rom1504
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rom1504 commented May 8, 2020

I think what might be interesting is using milestone or project features of github to :

  • provide guidance on what needs doing for new version support
  • provide ideas on what to work on for people that want to contribute
  • promote the most important issues to fix

@rom1504
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rom1504 commented May 9, 2020

I marked a few issues I consider to be high priority https://github.com/PrismarineJS/mineflayer/issues?q=is%3Aissue+is%3Aopen+label%3A%22high+priority%22

everything else is low priority TBH

@rom1504
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rom1504 commented May 9, 2020

started a project there https://github.com/orgs/PrismarineJS/projects/9 with important issues
only a beginning though
it would be useful to write a guide with all the different kind of stuff (low level, high level, AI level, server, client, optimization, ..) that would be useful

@rom1504
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rom1504 commented May 9, 2020

Quick version of that guide (would need to be put somewhere else) :

  1. optimization
  1. visualization
  1. easier maintenance
  1. more protocol support
  1. more doc => more users and less questions

@rom1504
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rom1504 commented May 9, 2020

@rom1504
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rom1504 commented May 9, 2020

@rom1504 rom1504 changed the title Label all issues with low/high priority Big prismarineJS projects tracker May 9, 2020
@rom1504
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rom1504 commented May 9, 2020

this issue will serve as discussion room for big projects planning

@rom1504 rom1504 pinned this issue May 22, 2020
@rom1504 rom1504 unpinned this issue May 22, 2020
@rom1504 rom1504 changed the title Big prismarineJS projects tracker Big prismarineJS projects May 22, 2020
@rom1504 rom1504 pinned this issue May 22, 2020
@Karang
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Karang commented Jun 7, 2020

About visualization, one possible direction is to save a file compatible with https://github.com/ReplayMod/ReplayMod
As far as I understand, it records the packets to a file so it shouldn't be hard to do with a mineflayer plugin. The mod then allow to load the replay and explore it in spectate or in first person, generate videos and even display custom objects (paths).

@rom1504
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rom1504 commented Jun 7, 2020

Yeah that's an interesting idea.
I still think that having a js viewer unlocks more things, but being able to view stuff directly in the vanilla client is indeed quite nice.

@rom1504
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rom1504 commented Jun 23, 2020

New one:


12:00 | <rom1504> | I tried tooling the vanilla client at some point to do some automated testing with it
-- | -- | --
12:00 | <jvyden420> | it didn't go very well, did it?
12:01 | <rom1504> | https://github.com/PrismarineJS/node-minecraft-wrap/pull/18 still there
12:01 | <rom1504> | Just didn't finish
12:01 | <rom1504> | I have a launched in js and everything for it
12:02 | <rom1504> | +robotjs to click on stuff
12:02 | <rom1504> | What was missing is virtual x server
12:02 | <rom1504> | Was not available in circle ci
12:02 | <jvyden420> | interesting
12:02 | <rom1504> | This should be easier in GitHub action now
12:04 | <rom1504> | Would definitely be cool to finish this thing
12:04 | <rom1504> | Possible applications :
12:04 | <rom1504> | * macro-style bots
12:05 | <rom1504> | * auto testing for flying-squid
12:05 | <rom1504> | * dumping automatically client bound and server bound packets using a vanilla server and client and an nmp proxy
12:06 | <rom1504> | * automatically getting behavior information from the client and server interacting with each other, like physics constants
12:07 | <rom1504> | I guess I'll add that in one of the interesting project to work on in PrismarineJS org

@rom1504
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rom1504 commented Jun 23, 2020

Will add it properly to the page later

@rom1504 rom1504 added the Stage3 idea is precisely specified, only coding is left to do label Feb 6, 2021
@rom1504 rom1504 unpinned this issue Aug 15, 2021
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