Exporting issue #225
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I can't figure out what is hierarchy for modeling? |
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Replies: 9 comments
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So i deleted old wheel mesh and added new one as that name, "wheel" added modifier edge split as game requested, and not working |
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So you are exporting the model incorrectly |
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But how?, after editing model and checking hierarchy i go File - export dragondff export as dff and it usually have allready name of car called example admiral.dff |
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And I export it in modloader but i dont think so it is problem |
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For example. |
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So If I join my model with original wheel mesh and just delete original wheel faces mod works but if i add my model delete original and in wheel dummy add my model and rename it in wheel game not working i just dont get it |
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Are you attaching a new wheel to wheel_dummy? |
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This isn't the place for help with making models for any game. Only post issues with the add-on itself. Use discussions or GTAForums for questions such as these. |
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In the latest version of DragonFF you can change the order of frames. Using the "Dragon FF - Frames" panel in the scene properties, change the position of your created object to match the original position. |
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In the latest version of DragonFF you can change the order of frames. Using the "Dragon FF - Frames" panel in the scene properties, change the position of your created object to match the original position.
Related issues:
#334
#312