diff --git a/pcsx2/VMManager.cpp b/pcsx2/VMManager.cpp index e7f44982fe991..f23df2493565c 100644 --- a/pcsx2/VMManager.cpp +++ b/pcsx2/VMManager.cpp @@ -2771,6 +2771,7 @@ void VMManager::Internal::EntryPointCompilingOnCPUThread() HandleELFChange(true); Patch::ApplyLoadedPatches(Patch::PPT_ONCE_ON_LOAD); + Patch::ApplyLoadedPatches(Patch::PPT_COMBINED_0_1); // If the config changes at this point, it's a reset, so the game doesn't currently know about the memcard // so there's no need to leave the eject running. FileMcd_CancelEject();