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Shader compiler #181
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This is pain, easier to port mesa and use llvm based glsl compiler |
I've ported Mesa's shader compiler to a standalone tool: https://gitgud.io/veiledmerc/psbc |
@pipehuffer you are more then welcome into our discord if you want to join the work you are doing is quite amazing and greatly appericated |
PIPEHUFFER |
Cheers, I'll try to get that code in the examples the next few days.
I'm unable to use Discord, do you hang somewhere else? |
Need a shader compiler so we can use more complex shaders. Some homebrew bundle the runtime shader compiler (shacc) from devkits to use complex shaders, but this isn't ideal because we don't want to redistribute sony proprietary libraries.
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