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I recently started following the OLC content on Youtube and it is really amazing, easy to follow and I already have learned quite a lot.
I would like to work on the examples and the tutorials at a practical level, but I don't have Linux or Windows hardware. I only have a Mac (OSX) 🥲
What would be the closest thing out there, that I can use to reproduce the examples and tutorials in javidx9's videos, and practice the concepts on a Mac, until the OSX support for the Pixel Engine is available?
Any other suggestions? (I'm looking for a simple API that resembles the implementation of the Pixel Game Engine, I'm not after huge libraries such as OpenFrameworks etc.)
Thanks
The text was updated successfully, but these errors were encountered:
I don't think there is, but it shouldn't be difficult if you have setup any C++project before. Install OpenGL on your system, include PGE headers on your project, link the libraries (in PGE header has the basic command) start coding.
I think the instruction video should give some help after you setup OpenGL https://youtu.be/kRH6oJLFYxY
Hi,
I recently started following the OLC content on Youtube and it is really amazing, easy to follow and I already have learned quite a lot.
I would like to work on the examples and the tutorials at a practical level, but I don't have Linux or Windows hardware. I only have a Mac (OSX) 🥲
What would be the closest thing out there, that I can use to reproduce the examples and tutorials in javidx9's videos, and practice the concepts on a Mac, until the OSX support for the Pixel Engine is available?
I came across this:
https://www.sfml-dev.org/index.php
Any other suggestions? (I'm looking for a simple API that resembles the implementation of the Pixel Game Engine, I'm not after huge libraries such as OpenFrameworks etc.)
Thanks
The text was updated successfully, but these errors were encountered: