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This repository has been archived by the owner on Oct 13, 2021. It is now read-only.
For packaging things such as static dense and poor ores textures, to custom title screens, something that we can include with NEB2 to force load assets would be nice.
The text was updated successfully, but these errors were encountered:
http://www.curse.com/mc-mods/minecraft/226447-resource-loader
For packaging things such as static dense and poor ores textures, to custom title screens, something that we can include with NEB2 to force load assets would be nice.
The text was updated successfully, but these errors were encountered: