diff --git a/DBDAudioRenamer.py b/DBDAudioRenamer.py index 7842669..ffe21df 100644 --- a/DBDAudioRenamer.py +++ b/DBDAudioRenamer.py @@ -2,6 +2,7 @@ import time import shutil import webbrowser +import subprocess from datetime import datetime from colorama import Fore @@ -14,7 +15,7 @@ DIR_BNK = "Files/BNK" DIR_WEM = "Files/WEM" DIR_XML = "Files/XML" -DIR_OUTPUT = "Files/WEM/Output" +DIR_OUTPUT = "Files/Output" # Menu Welcome def display_welcome_menu(): @@ -127,43 +128,12 @@ def extract_bnk(): input() display_extract_menu() -# Rename audio files with XML +# Rename audio files with a script def rename_audio(): - print("| A necessary directory called Output will be created!") - os.makedirs(DIR_OUTPUT, exist_ok=True) - print("Done!") - input() - - print("| The XML files will be moved to the WEM directory.") - for root, _, files in os.walk(DIR_XML): - for file in files: - if file.endswith(".xml"): - print(f"| Moving file: {file} to: {DIR_WEM}") - shutil.move(os.path.join(root, file), DIR_WEM) - print("Done!") - input() - clear.screen() - - print("| Important: It will ask you if you want to overwrite because the files already exist, the recommendation is: a") - input() - - for root, _, files in os.walk(DIR_WEM): - for file in files: - if file.endswith(".xml"): - xml_file = os.path.join(root, file) - os.system(f"Tools\quickbms.exe Tools\scripts\parse.bms \"{xml_file}\" \"{DIR_OUTPUT}\"") + subprocess.run(["python", "Tools/scripts/renamer_parse.py"]) print() print(f"Done! Audio files were renamed in {DIR_OUTPUT} folder.") input() - - print("| The XML files will be taken to their respective directory.") - for root, _, files in os.walk(DIR_WEM): - for file in files: - if file.endswith(".xml"): - print(f"| Moving file: {file} to: {DIR_XML}") - shutil.move(os.path.join(root, file), DIR_XML) - print("Done!") - input() display_main_menu() # Menu convert audio files (OGG and more...) diff --git a/Files/BNK/Snusnu_T22.bnk b/Files/BNK/Snusnu_T22.bnk new file mode 100644 index 0000000..ffbf876 Binary files /dev/null and b/Files/BNK/Snusnu_T22.bnk differ diff --git a/Files/BNK/ZombieCharacter.bnk b/Files/BNK/ZombieCharacter.bnk deleted file mode 100644 index b4bcdd0..0000000 Binary files a/Files/BNK/ZombieCharacter.bnk and /dev/null differ diff --git a/Files/WEM/WEM FILES b/Files/WEM/WEM FILES deleted file mode 100644 index 54ed25a..0000000 --- a/Files/WEM/WEM FILES +++ /dev/null @@ -1 +0,0 @@ -Here will extracted from BNK, the WEM audios diff --git a/Files/XML/Global_Splash.xml b/Files/XML/Global_Splash.xml deleted file mode 100644 index 6836dc4..0000000 --- a/Files/XML/Global_Splash.xml +++ /dev/null @@ -1,5606 +0,0 @@ - - - - Z:\Wwise\DeadByDaylight\Content_Raw\Audio\Wwise_2021_1_5_Rocket\ - Z:\Wwise\DeadByDaylight\Content_Raw\Audio\Wwise_2021_1_5_Rocket\.cache\Windows\ - Z:\DeadByDaylight_Rocket_UGS\UnrealEngine\DeadByDaylight\Content\WwiseAudio\Windows\ - - Z:\Wwise\DeadByDaylight\Content_Raw\Audio\Wwise_2021_1_5_Rocket\GeneratedSoundBanks\Windows - - - - \SoundBanks\GLOBAL\Global_Splash - Global_Splash - Global_Splash.bnk - - - - - Object\Obj_VFX\Burning_Menu\sfx_burning_menu_02.wav - SFX\Object\Obj_VFX\Burning_Menu\sfx_burning_menu_02_7FA8D501.wem - - - Object\Obj_VFX\Burning_Menu\sfx_burning_menu_04.wav - SFX\Object\Obj_VFX\Burning_Menu\sfx_burning_menu_04_7FA8D501.wem - - - Object\Obj_VFX\Burning_Menu\sfx_burning_menu_11.wav - SFX\Object\Obj_VFX\Burning_Menu\sfx_burning_menu_11_7FA8D501.wem - - - Object\Obj_VFX\Burning_Menu\sfx_burning_menu_15.wav - SFX\Object\Obj_VFX\Burning_Menu\sfx_burning_menu_15_7FA8D501.wem - - - Object\Obj_VFX\Burning_Menu\sfx_burning_menu_01.wav - SFX\Object\Obj_VFX\Burning_Menu\sfx_burning_menu_01_7FA8D501.wem - - - Object\Obj_VFX\Burning_Menu\sfx_burning_menu_05.wav - SFX\Object\Obj_VFX\Burning_Menu\sfx_burning_menu_05_7FA8D501.wem - - - Object\Obj_VFX\Burning_Menu\sfx_burning_menu_07.wav - SFX\Object\Obj_VFX\Burning_Menu\sfx_burning_menu_07_7FA8D501.wem - - - Object\Obj_VFX\Burning_Menu\sfx_burning_menu_03.wav - SFX\Object\Obj_VFX\Burning_Menu\sfx_burning_menu_03_7FA8D501.wem - - - Object\Obj_VFX\Burning_Menu\sfx_burning_menu_10.wav - SFX\Object\Obj_VFX\Burning_Menu\sfx_burning_menu_10_7FA8D501.wem - - - Object\Obj_VFX\Burning_Menu\sfx_burning_menu_09.wav - SFX\Object\Obj_VFX\Burning_Menu\sfx_burning_menu_09_7FA8D501.wem - - - Object\Obj_VFX\Burning_Menu\sfx_burning_menu_06.wav - SFX\Object\Obj_VFX\Burning_Menu\sfx_burning_menu_06_7FA8D501.wem - - - Object\Obj_VFX\Burning_Menu\sfx_burning_menu_08.wav - SFX\Object\Obj_VFX\Burning_Menu\sfx_burning_menu_08_7FA8D501.wem - - - Object\Obj_VFX\Burning_Menu\sfx_burning_menu_12.wav - SFX\Object\Obj_VFX\Burning_Menu\sfx_burning_menu_12_7FA8D501.wem - - - Object\Obj_VFX\Burning_Menu\sfx_burning_menu_14.wav - SFX\Object\Obj_VFX\Burning_Menu\sfx_burning_menu_14_7FA8D501.wem - - - Object\Obj_VFX\Burning_Menu\sfx_burning_menu_13.wav - SFX\Object\Obj_VFX\Burning_Menu\sfx_burning_menu_13_7FA8D501.wem - - - - - - - - - - Menu\Main\sfx_ui_transition_05.wav - SFX\Menu\Main\sfx_ui_transition_05_67368C31.wem - - - Menu\Main\sfx_ui_transition_01.wav - SFX\Menu\Main\sfx_ui_transition_01_67368C31.wem - - - Menu\Main\sfx_ui_transition_02.wav - SFX\Menu\Main\sfx_ui_transition_02_67368C31.wem - - - - - - - Menu\Main\sfx_ui_transition_05.wav - SFX\Menu\Main\sfx_ui_transition_05_67368C31.wem - - - Menu\Archives\sfx_ui_archives_past_story_enter_01.wav - SFX\Menu\Archives\sfx_ui_archives_past_story_enter_01_7FA8D501.wem - - - Menu\Archives\sfx_ui_archives_past_story_enter_03.wav - SFX\Menu\Archives\sfx_ui_archives_past_story_enter_03_7FA8D501.wem - - - Menu\Archives\sfx_ui_archives_past_story_enter_02.wav - SFX\Menu\Archives\sfx_ui_archives_past_story_enter_02_7FA8D501.wem - - - Menu\Main\sfx_ui_transition_01.wav - SFX\Menu\Main\sfx_ui_transition_01_67368C31.wem - - - Menu\Main\sfx_ui_transition_02.wav - SFX\Menu\Main\sfx_ui_transition_02_67368C31.wem - - - - - - - - - - - - - - - Menu\Main\sfx_ui_transition_05.wav - SFX\Menu\Main\sfx_ui_transition_05_67368C31.wem - - - Menu\Archives\sfx_ui_archives_reward_enter_01.wav - SFX\Menu\Archives\sfx_ui_archives_reward_enter_01_7FA8D501.wem - - - Menu\Main\sfx_ui_transition_01.wav - SFX\Menu\Main\sfx_ui_transition_01_67368C31.wem - - - Menu\Main\sfx_ui_transition_02.wav - SFX\Menu\Main\sfx_ui_transition_02_67368C31.wem - - - Menu\Archives\sfx_ui_archives_reward_enter_02.wav - SFX\Menu\Archives\sfx_ui_archives_reward_enter_02_7FA8D501.wem - - - - - - - - - - - - - - - Menu\Main\sfx_ui_transition_05.wav - SFX\Menu\Main\sfx_ui_transition_05_67368C31.wem - - - Menu\Archives\sfx_ui_archives_story_enter_01.wav - SFX\Menu\Archives\sfx_ui_archives_story_enter_01_7FA8D501.wem - - - Menu\Archives\sfx_ui_archives_story_enter_03.wav - SFX\Menu\Archives\sfx_ui_archives_story_enter_03_7FA8D501.wem - - - Menu\Main\sfx_ui_transition_01.wav - SFX\Menu\Main\sfx_ui_transition_01_67368C31.wem - - - Menu\Main\sfx_ui_transition_02.wav - SFX\Menu\Main\sfx_ui_transition_02_67368C31.wem - - - Menu\Archives\sfx_ui_archives_story_enter_02.wav - SFX\Menu\Archives\sfx_ui_archives_story_enter_02_7FA8D501.wem - - - - - - - - - - - - - - - - - - - - - Music\Menu\mu_menu_defeated.wav - SFX\Music\Menu\mu_menu_defeated_0BC91DCF.wem - - - Ambience\Menu\am_offering_01.wav - SFX\Ambience\Menu\am_offering_01_0BC91DCF.wem - - - Ambience\Menu\am_ui_roleselection_01.wav - SFX\Ambience\Menu\am_ui_roleselection_01_9B04E3FB.wem - - - Ambience\Menu\am_archives_01.wav - SFX\Ambience\Menu\am_archives_01_256CDB0F.wem - - - Ambience\Menu\am_ui_background_04.wav - SFX\Ambience\Menu\am_ui_background_04_0BC91DCF.wem - - - Ambience\Menu\am_lobby_01.wav - SFX\Ambience\Menu\am_lobby_01_0BC91DCF.wem - - - Ambience\Menu\am_splashscreen_01.wav - SFX\Ambience\Menu\am_splashscreen_01_2E037E41.wem - - - Ambience\Menu\am_lobby_winter_store_01.wav - SFX\Ambience\Menu\am_lobby_winter_store_01_256CDB0F.wem - - - Ambience\Menu\am_lobby_6thanniversary_01.wav - SFX\Ambience\Menu\am_lobby_6thanniversary_01_256CDB0F.wem - - - Ambience\Menu\am_lobby_winter_02.wav - SFX\Ambience\Menu\am_lobby_winter_02_256CDB0F.wem - - - Ambience\Menu\am_tallyscreen_01.wav - SFX\Ambience\Menu\am_tallyscreen_01_0BC91DCF.wem - - - Ambience\Menu\sfx_archives_background_shelves_wood_loop_02.wav - SFX\Ambience\Menu\sfx_archives_background_shelves_wood_loop_02_256CDB0F.wem - - - - - Ambience\Menu\sfx_burning_high_05.wav - SFX\Ambience\Menu\sfx_burning_high_05_67368C31.wem - - - Ambience\Menu\sfx_burning_high_11.wav - SFX\Ambience\Menu\sfx_burning_high_11_67368C31.wem - - - Ambience\Menu\sfx_burning_high_08.wav - SFX\Ambience\Menu\sfx_burning_high_08_67368C31.wem - - - Ambience\Menu\sfx_thunder_low_05.wav - SFX\Ambience\Menu\sfx_thunder_low_05_7FA8D501.wem - - - Ambience\Menu\sfx_thunder_low_08.wav - SFX\Ambience\Menu\sfx_thunder_low_08_7FA8D501.wem - - - Ambience\Menu\sfx_burning_high_14.wav - SFX\Ambience\Menu\sfx_burning_high_14_67368C31.wem - - - Ambience\Menu\sfx_thunder_low_04.wav - SFX\Ambience\Menu\sfx_thunder_low_04_7FA8D501.wem - - - Ambience\Menu\sfx_burning_high_10.wav - SFX\Ambience\Menu\sfx_burning_high_10_67368C31.wem - - - Ambience\Menu\sfx_burning_high_13.wav - SFX\Ambience\Menu\sfx_burning_high_13_67368C31.wem - - - Ambience\Menu\am_lobby_rdm_coldsweeteners_02.wav - SFX\Ambience\Menu\am_lobby_rdm_coldsweeteners_02_7FA8D501.wem - - - Ambience\Menu\sfx_burning_high_15.wav - SFX\Ambience\Menu\sfx_burning_high_15_67368C31.wem - - - Ambience\Menu\sfx_thunder_low_01.wav - SFX\Ambience\Menu\sfx_thunder_low_01_7FA8D501.wem - - - Ambience\Menu\am_lobby_rdm_coldsweeteners_04.wav - SFX\Ambience\Menu\am_lobby_rdm_coldsweeteners_04_7FA8D501.wem - - - Ambience\Menu\sfx_burning_high_01.wav - SFX\Ambience\Menu\sfx_burning_high_01_67368C31.wem - - - Ambience\Menu\sfx_thunder_low_12.wav - SFX\Ambience\Menu\sfx_thunder_low_12_7FA8D501.wem - - - Ambience\Menu\sfx_thunder_low_14.wav - SFX\Ambience\Menu\sfx_thunder_low_14_7FA8D501.wem - - - Ambience\Menu\sfx_burning_high_12.wav - SFX\Ambience\Menu\sfx_burning_high_12_67368C31.wem - - - Ambience\Menu\am_lobby_rdm_coldsweeteners_03.wav - SFX\Ambience\Menu\am_lobby_rdm_coldsweeteners_03_7FA8D501.wem - - - Ambience\Menu\am_lobby_halloween_rift_01.wav - SFX\Ambience\Menu\am_lobby_halloween_rift_01_256CDB0F.wem - - - Ambience\Menu\sfx_burning_high_09.wav - SFX\Ambience\Menu\sfx_burning_high_09_67368C31.wem - - - Ambience\Menu\am_lobby_halloween_rdm_rift_thunder_02.wav - SFX\Ambience\Menu\am_lobby_halloween_rdm_rift_thunder_02_7FA8D501.wem - - - Ambience\Menu\am_lobby_halloween_weather_01.wav - SFX\Ambience\Menu\am_lobby_halloween_weather_01_256CDB0F.wem - - - Ambience\Menu\am_lobby_rdm_coldsweeteners_06.wav - SFX\Ambience\Menu\am_lobby_rdm_coldsweeteners_06_7FA8D501.wem - - - Ambience\Menu\am_lobby_halloween_rift_wind_01.wav - SFX\Ambience\Menu\am_lobby_halloween_rift_wind_01_B4EBA7D7.wem - - - Ambience\Menu\sfx_burning_high_04.wav - SFX\Ambience\Menu\sfx_burning_high_04_67368C31.wem - - - Ambience\Menu\am_lobby_halloween_rdm_rift_thunder_05.wav - SFX\Ambience\Menu\am_lobby_halloween_rdm_rift_thunder_05_7FA8D501.wem - - - Ambience\Menu\sfx_burning_high_06.wav - SFX\Ambience\Menu\sfx_burning_high_06_67368C31.wem - - - Ambience\Menu\am_lobby_halloween_forest_01.wav - SFX\Ambience\Menu\am_lobby_halloween_forest_01_256CDB0F.wem - - - Ambience\Menu\am_lobby_rdm_coldsweeteners_01.wav - SFX\Ambience\Menu\am_lobby_rdm_coldsweeteners_01_7FA8D501.wem - - - Ambience\Menu\sfx_burning_high_02.wav - SFX\Ambience\Menu\sfx_burning_high_02_67368C31.wem - - - Ambience\Menu\sfx_burning_high_07.wav - SFX\Ambience\Menu\sfx_burning_high_07_67368C31.wem - - - Ambience\Menu\am_lobby_rdm_coldsweeteners_05.wav - SFX\Ambience\Menu\am_lobby_rdm_coldsweeteners_05_7FA8D501.wem - - - Ambience\Menu\sfx_thunder_low_06.wav - SFX\Ambience\Menu\sfx_thunder_low_06_7FA8D501.wem - - - Ambience\Menu\am_lobby_halloween_rdm_rift_thunder_03.wav - SFX\Ambience\Menu\am_lobby_halloween_rdm_rift_thunder_03_7FA8D501.wem - - - Ambience\Menu\am_lobby_halloween_rdm_rift_thunder_01.wav - SFX\Ambience\Menu\am_lobby_halloween_rdm_rift_thunder_01_7FA8D501.wem - - - Ambience\Menu\sfx_burning_high_03.wav - SFX\Ambience\Menu\sfx_burning_high_03_67368C31.wem - - - Ambience\Menu\am_lobby_halloween_rdm_rift_thunder_04.wav - SFX\Ambience\Menu\am_lobby_halloween_rdm_rift_thunder_04_7FA8D501.wem - - - - - - - - - - - - - - - - - - - Music\Menu\mu_menu_defeated.wav - SFX\Music\Menu\mu_menu_defeated_0BC91DCF.wem - - - Ambience\Menu\am_offering_01.wav - SFX\Ambience\Menu\am_offering_01_0BC91DCF.wem - - - Ambience\Menu\am_ui_roleselection_01.wav - SFX\Ambience\Menu\am_ui_roleselection_01_9B04E3FB.wem - - - Ambience\Menu\am_archives_01.wav - SFX\Ambience\Menu\am_archives_01_256CDB0F.wem - - - Ambience\Menu\am_ui_background_04.wav - SFX\Ambience\Menu\am_ui_background_04_0BC91DCF.wem - - - Ambience\Menu\am_lobby_01.wav - SFX\Ambience\Menu\am_lobby_01_0BC91DCF.wem - - - Ambience\Menu\am_splashscreen_01.wav - SFX\Ambience\Menu\am_splashscreen_01_2E037E41.wem - - - Ambience\Menu\am_lobby_winter_store_01.wav - SFX\Ambience\Menu\am_lobby_winter_store_01_256CDB0F.wem - - - Ambience\Menu\am_lobby_6thanniversary_01.wav - SFX\Ambience\Menu\am_lobby_6thanniversary_01_256CDB0F.wem - - - Ambience\Menu\am_lobby_winter_02.wav - SFX\Ambience\Menu\am_lobby_winter_02_256CDB0F.wem - - - Ambience\Menu\am_tallyscreen_01.wav - SFX\Ambience\Menu\am_tallyscreen_01_0BC91DCF.wem - - - Ambience\Menu\sfx_archives_background_shelves_wood_loop_02.wav - SFX\Ambience\Menu\sfx_archives_background_shelves_wood_loop_02_256CDB0F.wem - - - - - Ambience\Menu\sfx_burning_high_05.wav - SFX\Ambience\Menu\sfx_burning_high_05_67368C31.wem - - - Ambience\Menu\sfx_burning_high_11.wav - SFX\Ambience\Menu\sfx_burning_high_11_67368C31.wem - - - Ambience\Menu\sfx_burning_high_08.wav - SFX\Ambience\Menu\sfx_burning_high_08_67368C31.wem - - - Ambience\Menu\sfx_thunder_low_05.wav - SFX\Ambience\Menu\sfx_thunder_low_05_7FA8D501.wem - - - Ambience\Menu\sfx_thunder_low_08.wav - SFX\Ambience\Menu\sfx_thunder_low_08_7FA8D501.wem - - - Ambience\Menu\sfx_burning_high_14.wav - SFX\Ambience\Menu\sfx_burning_high_14_67368C31.wem - - - Ambience\Menu\sfx_thunder_low_04.wav - SFX\Ambience\Menu\sfx_thunder_low_04_7FA8D501.wem - - - Ambience\Menu\sfx_burning_high_10.wav - SFX\Ambience\Menu\sfx_burning_high_10_67368C31.wem - - - Ambience\Menu\sfx_burning_high_13.wav - SFX\Ambience\Menu\sfx_burning_high_13_67368C31.wem - - - Ambience\Menu\am_lobby_rdm_coldsweeteners_02.wav - SFX\Ambience\Menu\am_lobby_rdm_coldsweeteners_02_7FA8D501.wem - - - Ambience\Menu\sfx_burning_high_15.wav - SFX\Ambience\Menu\sfx_burning_high_15_67368C31.wem - - - Ambience\Menu\sfx_thunder_low_01.wav - SFX\Ambience\Menu\sfx_thunder_low_01_7FA8D501.wem - - - Ambience\Menu\am_lobby_rdm_coldsweeteners_04.wav - SFX\Ambience\Menu\am_lobby_rdm_coldsweeteners_04_7FA8D501.wem - - - Ambience\Menu\sfx_burning_high_01.wav - SFX\Ambience\Menu\sfx_burning_high_01_67368C31.wem - - - Ambience\Menu\sfx_thunder_low_12.wav - SFX\Ambience\Menu\sfx_thunder_low_12_7FA8D501.wem - - - Ambience\Menu\sfx_thunder_low_14.wav - SFX\Ambience\Menu\sfx_thunder_low_14_7FA8D501.wem - - - Ambience\Menu\sfx_burning_high_12.wav - 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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/Files/XML/Snusnu_T22.xml b/Files/XML/Snusnu_T22.xml new file mode 100644 index 0000000..4fa2483 --- /dev/null +++ b/Files/XML/Snusnu_T22.xml @@ -0,0 +1,234 @@ + + + + Z:\Wwise\DeadByDaylight\Content_Raw\Audio\Wwise_2021_1_12_Wormhole\ + Z:\Wwise\DeadByDaylight\Content_Raw\Audio\Wwise_2021_1_12_Wormhole\.cache\Windows\ + Z:\DeadByDaylight_Wormhole_UGS\UnrealEngine\DeadByDaylight\Content\WwiseAudio\Windows\ + + Z:\Wwise\DeadByDaylight\Content_Raw\Audio\Wwise_2021_1_12_Wormhole\GeneratedSoundBanks\Windows + + + + \SoundBanks\OBJECT\OBJECT_DECO\Snusnu_T22 + Snusnu_T22 + Snusnu_T22.bnk + + + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_fall_01.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_fall_01_9C86077E.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_fall_03.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_fall_03_8F0C5FC4.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_fall_02.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_fall_02_764C4C27.wem + + + + + + + + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_impact_02.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_impact_02_7FA8D501.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_impact_window_01.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_impact_window_01_7FA8D501.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_impact_gore_01.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_impact_gore_01_9F8B3781.wem + + + + + + + + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_rdm_02.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_rdm_02_7FA8D501.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_rdm_07.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_rdm_07_7FA8D501.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_rdm_04.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_rdm_04_7FA8D501.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_rdm_03.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_rdm_03_7FA8D501.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_rdm_05.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_rdm_05_7FA8D501.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_rdm_01.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_rdm_01_7FA8D501.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_rdm_06.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_rdm_06_7FA8D501.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_loop_01.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_loop_01_256CDB0F.wem + + + + + + + + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_scream_01.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_scream_01_7FA8D501.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_scream_03.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_scream_03_7FA8D501.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_scream_02.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_scream_02_7FA8D501.wem + + + + + + + + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_slip_01.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_slip_01_7FA8D501.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_slip_03.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_slip_03_7FA8D501.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_slip_02.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_slip_02_7FA8D501.wem + + + + + + + + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_stinger_01.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_stinger_01_7FA8D501.wem + + + + + + + + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_impact_02.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_impact_02_7FA8D501.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_rdm_02.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_rdm_02_7FA8D501.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_scream_01.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_scream_01_7FA8D501.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_rdm_07.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_rdm_07_7FA8D501.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_scream_03.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_scream_03_7FA8D501.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_rdm_04.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_rdm_04_7FA8D501.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_scream_02.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_scream_02_7FA8D501.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_rdm_03.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_rdm_03_7FA8D501.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_slip_01.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_slip_01_7FA8D501.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_rdm_05.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_rdm_05_7FA8D501.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_impact_window_01.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_impact_window_01_7FA8D501.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_fall_01.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_fall_01_9C86077E.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_stinger_01.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_stinger_01_7FA8D501.wem + + + Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_rdm_01.wav + SFX\Object\Obj_Deco\Snusnu_T22\sfx_snusnu_t22_rattle_rdm_01_7FA8D501.wem + + + 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SFX\Characters\KLR_24\K24_STATUS_Zombies\sfx_k24_zombie_m02_status_patrol_in_15_7FA8D501.wem - - - {45CE3DE8-46E3-465E-8253-6B5F955A484A} - - - {39D74051-080A-4540-B802-E9E089D2831E} - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - {39D74051-080A-4540-B802-E9E089D2831E} - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/README.md b/README.md index bb7a1f7..8b320d9 100644 --- a/README.md +++ b/README.md @@ -18,12 +18,12 @@ If anything else is missing, let me know and I'll update it. - [X] Extract sound files (.bnk -> .wem) - [X] Convert audio files (.wem -> .ogg) - [X] Convert audio files (.ogg -> .ogg revorb) -- [X] Rename audio files with the (.xml) files +- [X] Rename audio files (.wem) with the new script parser renamer for (.xml) files # Suggestions Any new feature suggestions? Create a ticket talking about it. # Libraries -- QuickBMS: https://aluigi.altervista.org/quickbms.htm -- ww2ogg: https://github.com/hcs64/ww2ogg -- bnkextr: https://github.com/eXpl0it3r/bnkextr +- [revorb](https://github.com/ItsBranK/ReVorb) +- [ww2ogg](https://github.com/hcs64/ww2ogg) +- [bnkextr](https://github.com/eXpl0it3r/bnkextr) diff --git a/Tools/quickbms.exe b/Tools/quickbms.exe deleted file mode 100644 index 32b9197..0000000 Binary files a/Tools/quickbms.exe and /dev/null differ diff --git a/Tools/revorb.exe b/Tools/revorb.exe new file mode 100644 index 0000000..68b2305 Binary files /dev/null and b/Tools/revorb.exe differ diff --git a/Tools/scripts/COPYING b/Tools/scripts/COPYING new file mode 100644 index 0000000..7d4991a --- /dev/null +++ b/Tools/scripts/COPYING @@ -0,0 +1,28 @@ +Copyright (c) 2023, Neinndall + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: + +- Redistributions of source code must retain the above copyright +notice, this list of conditions and the following disclaimer. + +- Redistributions in binary form must reproduce the above copyright +notice, this list of conditions and the following disclaimer in the +documentation and/or other materials provided with the distribution. + +- Neither the name of the Neindall nor the names of its +contributors may be used to endorse or promote products derived from +this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION +OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/Tools/scripts/parse.bms b/Tools/scripts/parse.bms deleted file mode 100644 index 23d1808..0000000 --- a/Tools/scripts/parse.bms +++ /dev/null @@ -1,47 +0,0 @@ -# file types: Wwise *.txt with same name as *.bnk files or soundbanks.xml -# script type: parser -# note 1: all *.wem files must be in the same folder as this script and the txt -# note 2: script will maintain the original folder structure -# -# (c) by AlphaTwentyThree of Zenhax and edited by Neinndall -# script for QuickBMS http://quickbms.aluigi.org - -get EXT extension -if EXT == "xml" - callfunction soundbanks 1 -else - print "script only for xml" -endif - -startfunction soundbanks - for i = 1 - FindLoc SEARCH string "" - goto SEARCH - getDstring DUMMY 6 - getCT FNAME string 0x3c - string FNAME -= 13 - open FDSE DIDX 1 EXIST - if EXIST == 1 - get SIZE asize 1 - log MEMORY_FILE 0 0 - log MEMORY_FILE 0 SIZE 1 - string FNAME += ".wem" - log FNAME 0 SIZE MEMORY_FILE - endif - endif - math SEARCH += 10 - goto SEARCH - next i -endfunction diff --git a/Tools/scripts/renamer_parse.py b/Tools/scripts/renamer_parse.py new file mode 100644 index 0000000..f5dcf97 --- /dev/null +++ b/Tools/scripts/renamer_parse.py @@ -0,0 +1,64 @@ +import os +import xml.etree.ElementTree as ET + +# (c) by Neinndall. If you want to use this script, contact the owner or credit the repository. + +# Directories +xml_dir = "Files\XML" +wem_dir = "Files\WEM" +output_dir = "Files\Output" + +# Define a base path for the output folder +output_base = output_dir + +# Get a list of XML files +xml_files = [os.path.join(xml_dir, f) for f in os.listdir(xml_dir) if f.endswith('.xml')] + +# Create the output folder if it doesn't exist +os.makedirs(output_base, exist_ok=True) + +# Create a dictionary of files +file_dict = {} + +# Loop through each XML file +for xml_file in xml_files: + tree = ET.parse(xml_file) + root = tree.getroot() + + # Loop through each "File" node in the XML file + for file_node in root.findall('.//File'): + file_id = file_node.get('Id') + path_node = file_node.find('Path') + if path_node is not None: + file_path = path_node.text + else: + file_path = None + + # Add the file to the dictionary only if it has an associated file + if file_path is not None: + file_dict[file_id] = file_path + +# Loop through each WEM file in the corresponding folder +for wem_file in os.listdir(wem_dir): + if not wem_file.endswith('.wem'): + continue + + wem_id = os.path.splitext(wem_file)[0] + file_path = file_dict.get(wem_id) + + if file_path is not None: + # Create the directory and move the file + file_path_parts = file_path.split('\\') + folder_path = os.path.join(output_base, *file_path_parts[:-1]) + file_name = os.path.splitext(file_path_parts[-1])[0] + + os.makedirs(folder_path, exist_ok=True) + os.rename(os.path.join(wem_dir, wem_file), os.path.join(folder_path, file_name + ".wem")) + + print(f'Moving: {wem_file} to {os.path.join(folder_path, file_name + ".wem")}') + + else: + # Move the file to the Unknown folder + os.makedirs(os.path.join(output_base, "Unknown Files"), exist_ok=True) + os.rename(os.path.join(wem_dir, wem_file), os.path.join(output_base, "Unknown Files", wem_file)) + print(f'File: {wem_file} not found in XML files, moved to folder Unknown Files') diff --git a/utils/config.py b/utils/config.py index f0fc83f..d451877 100644 --- a/utils/config.py +++ b/utils/config.py @@ -1,4 +1,4 @@ class config: made = "Neinndall" name = "DBDAudioRenamer" - version = "0.4.0.1" + version = "0.4.1.0"