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I have a program that uses several overlays of the same underlying memory address range.
The decompiler automatically picks up symbol definitions from the underlying range, but I don't know if it's possible to make it instead use symbol definitions from overlays.
Does anyone know if there's a way to do that?
In the disassembler Listing window you can easily achieve something similar by just creating or editing a reference to the overlay you want.
It's well known that this has no effect on the decompiler output. I suppose this is because the decompiler discovers referenced symbols for itself and/or only uses the first symbol it finds??
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I have a program that uses several overlays of the same underlying memory address range.
The decompiler automatically picks up symbol definitions from the underlying range, but I don't know if it's possible to make it instead use symbol definitions from overlays.
Does anyone know if there's a way to do that?
In the disassembler Listing window you can easily achieve something similar by just creating or editing a reference to the overlay you want.
It's well known that this has no effect on the decompiler output. I suppose this is because the decompiler discovers referenced symbols for itself and/or only uses the first symbol it finds??
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