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I've not looked at this too much, but I wonder if you can use rundll32 as part of a workaround. Perhaps this is what x64dbg is doing under the hood? In any case, I don't remember its command-line parameters exactly, but I suspect you can prepend it to the suggested command line using the "Launch" button and see how it goes. |
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I managed to be able to do it by making another program which loads it dynamically. I just have to open the dll as well in the debugger and and do a "map module to DLLNAME". Of course this only works if you don't need to analyze DllMain otherwise you're still out of luck. Unfortunately while you can step through the dll code, you get no dynamic view and cannot see any memory the dll uses, |
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It would be nice to be able to open a dll in the debugger and have the debugger be able to load it automatically for you. I know with x64dbg you can just open it and it creates an executable to load it. Something like that would be nice.
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