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The main UI should always use a fullscreen widget/window if fullscreen is expected.
Currently, if the window size is adjusted (for overscan etc), then the window is resized and re-positioned.
It should still use a fullscreen widget but render into the visible (smaller) area.
This would fix display size adjustments where only fullscreen is supported (e.g. Android, linux eglfs/no x) and avoid a number of windowing issues that result from moving/resizing the window (a particular problem on macOS).
It would also allow the MythScreenWizard to work properly without having to launch another process - and removal of sundry UI code that is in place purely to workaround issues with launching a second UI process.
The main UI should always use a fullscreen widget/window if fullscreen is expected.
Currently, if the window size is adjusted (for overscan etc), then the window is resized and re-positioned.
It should still use a fullscreen widget but render into the visible (smaller) area.
This would fix display size adjustments where only fullscreen is supported (e.g. Android, linux eglfs/no x) and avoid a number of windowing issues that result from moving/resizing the window (a particular problem on macOS).
It would also allow the MythScreenWizard to work properly without having to launch another process - and removal of sundry UI code that is in place purely to workaround issues with launching a second UI process.
See also #227
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