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Godotcraft.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Godotcraft", "Godotcraft.csproj", "{2020A1C7-14CE-470D-A7F7-C823B9DA682D}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
Tools|Any CPU = Tools|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{2020A1C7-14CE-470D-A7F7-C823B9DA682D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2020A1C7-14CE-470D-A7F7-C823B9DA682D}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2020A1C7-14CE-470D-A7F7-C823B9DA682D}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2020A1C7-14CE-470D-A7F7-C823B9DA682D}.Release|Any CPU.Build.0 = Release|Any CPU
{2020A1C7-14CE-470D-A7F7-C823B9DA682D}.Tools|Any CPU.ActiveCfg = Tools|Any CPU
{2020A1C7-14CE-470D-A7F7-C823B9DA682D}.Tools|Any CPU.Build.0 = Tools|Any CPU
EndGlobalSection
EndGlobal