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agents_test.py
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from dotenv import load_dotenv
import os
from huggingface_hub import login
from smolagents import CodeAgent, DuckDuckGoSearchTool, HfApiModel
from swarm import Swarm, Agent
from typing import Annotated
from typing_extensions import TypedDict
from langgraph.graph import StateGraph, START, END
from langgraph.graph.message import add_messages
from langchain_openai import ChatOpenAI
load_dotenv()
HF_TOKEN = os.getenv("HF_TOKEN")
OPENAI_API_KEY = os.getenv("OPENAI_API_KEY")
login(HF_TOKEN)
def test_smolagents():
agent = CodeAgent(tools=[DuckDuckGoSearchTool()], model=HfApiModel())
agent.run("How many seconds would it take for a leopard at full speed to run through Pont des Arts?")
def test_swarm():
client = Swarm()
def transfer_to_agent_b():
return agent_b
agent_a = Agent(
name="Agent A",
instructions="You are a helpful agent.",
functions=[transfer_to_agent_b],
)
agent_b = Agent(
name="Agent B",
instructions="Only speak in Haikus.",
)
response = client.run(
agent=agent_a,
messages=[{"role": "user", "content": "I want to talk to agent B."}],
)
print(response.messages[-1]["content"])
class State(TypedDict):
# Messages have the type "list". The `add_messages` function
# in the annotation defines how this state key should be updated
# (in this case, it appends messages to the list, rather than overwriting them)
messages: Annotated[list, add_messages]
graph_builder = StateGraph(State)
llm = ChatOpenAI(model="gpt-3.5-turbo")
def chatbot(state: State):
return {"messages": [llm.invoke(state["messages"])]}
# The first argument is the unique node name
# The second argument is the function or object that will be called whenever
# the node is used.
graph_builder.add_node("chatbot", chatbot)
graph_builder.add_edge(START, "chatbot")
graph_builder.add_edge("chatbot", END)
graph = graph_builder.compile()
def stream_graph_updates(user_input: str):
for event in graph.stream({"messages": [("user", user_input)]}):
for value in event.values():
print("Assistant:", value["messages"][-1].content)
while True:
try:
user_input = input("User: ")
if user_input.lower() in ["quit", "exit", "q"]:
print("Goodbye!")
break
stream_graph_updates(user_input)
except:
# fallback if input() is not available
user_input = "What do you know about LangGraph?"
print("User: " + user_input)
stream_graph_updates(user_input)
break
if __name__ == "__main__":
stream_graph_updates("What do you know about LangGraph?")