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java.lang.OutOfMemoryError: Failed to allocate a 1954416 byte allocation with 1557920 free bytes and 1521KB until OOM
at dalvik.system.VMRuntime.newNonMovableArray(Native Method)
at android.graphics.Bitmap.nativeCreate(Native Method)
at android.graphics.Bitmap.createBitmap(Bitmap.java:890)
at android.graphics.Bitmap.createBitmap(Bitmap.java:867)
at android.graphics.Bitmap.createBitmap(Bitmap.java:787)
at android.graphics.Bitmap.createScaledBitmap(Bitmap.java:674)
at y0.a.d(SourceFile)
at u0.b.c(SourceFile)
at m0.d.f(SourceFile:148)
at m0.d.a(SourceFile:1)
at m0.e.a(SourceFile)
at o0.b.onDraw(SourceFile:349)
at o0.a.onDraw(SourceFile:1)
at h.a.onDraw(SourceFile:1)
at o0.b$a.run(SourceFile:62)
The text was updated successfully, but these errors were encountered:
Xiaomi redmi note 5A
Android 7.1.2N2G47H
MIUI GLOBAL 11.0.3 STABLE
11.0.3.0(NDFMIXM)
The game crashes a few seconds after launch
java.lang.OutOfMemoryError: Failed to allocate a 1954416 byte allocation with 1557920 free bytes and 1521KB until OOM
at dalvik.system.VMRuntime.newNonMovableArray(Native Method)
at android.graphics.Bitmap.nativeCreate(Native Method)
at android.graphics.Bitmap.createBitmap(Bitmap.java:890)
at android.graphics.Bitmap.createBitmap(Bitmap.java:867)
at android.graphics.Bitmap.createBitmap(Bitmap.java:787)
at android.graphics.Bitmap.createScaledBitmap(Bitmap.java:674)
at y0.a.d(SourceFile)
at u0.b.c(SourceFile)
at m0.d.f(SourceFile:148)
at m0.d.a(SourceFile:1)
at m0.e.a(SourceFile)
at o0.b.onDraw(SourceFile:349)
at o0.a.onDraw(SourceFile:1)
at h.a.onDraw(SourceFile:1)
at o0.b$a.run(SourceFile:62)
The text was updated successfully, but these errors were encountered: