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Tiles have permanent reduced yields after event #11571
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Are you sure the drought event isn't also active? |
It would be good to show yield changes from events separately in the plot panel. |
How would you show negative yields? |
How would I determine that? Also, even if the drought was active, wouldn't adjacentcy bonuses still apply? The tiles are grassland and are in a triangle so they should have 4 food each. If they just had reduced yield I would expect them to go down to three each but the actual yield is only two |
Critical Drought is -2 food on farms. You can check in the event menu on the top right. |
I recently ran into a really strange bug. I got the random event where up to three farms are pillaged due to a flood. I sent a worker to repair them. However, even after the tile is repaired the game still treats it as if it is pillaged. The tile gets no additional yield from the improvement and provides no adjacency bonus to farms that border it.
I thought it might just be a graphical bug, but the yield shown when hovering the tile matches. I also tried exiting and reloading the save but the issue remained.
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