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csgo.h
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// Porcess: csgo.exe
// Signatures
const unsigned int dwClientState = 0x58CFE4;
const unsigned int dwClientState_GetLocalPlayer = 0xEA6F0180;
const unsigned int dwClientState_Map = 0xEA6F028C;
const unsigned int dwClientState_MapDirectory = 0xEA6F0188;
const unsigned int dwClientState_MaxPlayer = 0xEA6F0388;
const unsigned int dwClientState_PlayerInfo = 0xEA6F52C0;
const unsigned int dwClientState_ViewAngles = 0xEA6F4D90;
const unsigned int clientstate_delta_ticks = 0xEA6F0174;
const unsigned int clientstate_last_outgoing_command = 0xEA6F4D2C;
const unsigned int clientstate_choked_commands = 0xEA6F4D30;
const unsigned int clientstate_net_channel = 0xEA6F009C;
const unsigned int dwEntityList = 0x4D523AC;
const unsigned int dwForceAttack = 0x3183930;
const unsigned int dwForceAttack2 = 0x318393C;
const unsigned int dwForceBackward = 0x31838E8;
const unsigned int dwForceForward = 0x3183954;
const unsigned int dwForceJump = 0x51FBFB8;
const unsigned int dwForceLeft = 0x31838DC;
const unsigned int dwForceRight = 0x3183900;
const unsigned int dwGameDir = 0x62B7F8;
const unsigned int dwGetAllClasses = 0x526F38C;
const unsigned int dwGlobalVars = 0x58CCE8;
const unsigned int dwGlowObjectManager = 0x529A1E0;
const unsigned int dwInput = 0x51A3978;
const unsigned int dwLocalPlayer = 0xD3DD14;
const unsigned int dwMouseEnable = 0xD438B8;
const unsigned int dwMouseEnablePtr = 0xD43888;
const unsigned int dwPlayerResource = 0x3181C80;
const unsigned int dwSetClanTag = 0x75C65653;
const unsigned int dwViewMatrix = 0x4D43CC4;
const unsigned int dwWeaponTable = 0x51A443C;
const unsigned int dwWeaponTableIndex = 0xD73E325C;
const unsigned int dwppDirect3DDevice9 = 0xA7050;
const unsigned int m_pStudioHdr = 0xD73E294C;
const unsigned int m_pitchClassPtr = 0x51873B0;
const unsigned int interface_engine_cvar = 0x3E9EC;
const unsigned int convar_name_hash_table = 0x2F0F8;
const unsigned int m_bDormant = 0xD73E00ED;
const unsigned int set_abs_angles = 0x5B2A8B55;
const unsigned int set_abs_origin = 0x5B2A8B55;
const unsigned int is_c4_owner = 0x5D2F8B56;
const unsigned int force_update_spectator_glow = 0xA2C90774;
const unsigned int anim_overlays = 0xD73E2980;
const unsigned int m_flSpawnTime = 0xD73EA370;
const unsigned int find_hud_element = 0x2B2A8B55;