Port vertex welding code to GPUs via RAJA #705
Labels
enhancement
New feature or request
GPU
Issues related to GPU development
low priority
Quest
Issues related to Axom's 'quest' component
Reviewed
Spin
Issues related to Axom's 'spin' component
Milestone
The vertex welding code converts a "soup of triangles", e.g. from an STL mesh, into a mesh whose triangles share vertices.
The code currently depends on std library functionality, e.g. hashmaps (
std::unordered_map
) andstd::hash
,as well as
spin::RectangularLattice
(which is being ported in #677). GPU-ready hashmaps are the subject of #630axom/src/axom/quest/MeshTester.hpp
Lines 367 to 400 in 18f7408
This might be helpful for improved robustness in the
SignedDistance
query. See, e.g. #703.The text was updated successfully, but these errors were encountered: