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Move primal::NumericArray to core? #1488

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gunney1 opened this issue Jan 13, 2025 · 1 comment
Open

Move primal::NumericArray to core? #1488

gunney1 opened this issue Jan 13, 2025 · 1 comment
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Core Issues related to Axom's 'core' component Primal Issues related to Axom's 'primal component

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@gunney1
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gunney1 commented Jan 13, 2025

This issue is a proposal. Please comment.

primal::NumericArray is a statically-sized array with arithmetic operators defined. It has general utility and no real dependence on primal. It is particularly useful for multidimensional index operations in quest code and for structured mesh operations. While we can #include "axom/primal/geometry/NumericArray.hpp", that suggests a dependency that isn't real. Hence the proposal to move to core. Comments?

@gunney1 gunney1 added Core Issues related to Axom's 'core' component Primal Issues related to Axom's 'primal component labels Jan 13, 2025
@rhornung67
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IMO, things like that that are generally useful and not dependent on a particular Axom component, should be moved to "core". Things like this grew up organizally. It's good to revisit and make changes for the overall health of the project.

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Core Issues related to Axom's 'core' component Primal Issues related to Axom's 'primal component
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