- Switch CI builds to GitHub actions #264
- Large-scale code cleanup and add cppcheck to CI to prevent backsliding #265
- Added support for morph targets #166
- Support converting models with transparency #168
- Added support for exporting COLLADA animation clips as groups #227
- Clean up glTF tree when the asset is freed #229
- Added
--preserveUnusedSemantics
option #245 - Added end-to-end validation to CI #235
- Library nodes should only be written as part of a scene #236
- Added support for multiple maps #169
- Fixed issue with relative path resolution on Windows #200
- Updated to OpenCOLLADA 1.6.63
- Remove Windows debug builds from CI - as per Microsoft, they are not to be redistributed
- Enable OS X builds in CI #191
- Bone weights are normalized, resolving some rendering issues using logarithmic depth buffers #187
- Upgrade to Draco 1.2.5 #179
- Fix issue with exporting normal maps #182
- Fix issue with COLLADA textures with no backing image #183
- Add support for exporting double sided materials #133
- Fixed issue where incorrect mime types were being generated #162
- Add support for exporting glTF 1.0 #69
- Rewrite of legacy converter for exporting glTF 2.0 #3