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todo.txt
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GUNS & BULLETS DAMAGE OPTION
=================
Will reduce damage and accuracy over the distance the entity (bullet) has travelled.
MINIGAME ENGINE
==================
1. Option to force respawn players (Perhaps based on predicate?)
Bonemeal Gadget / Command
=================================
Gadget / Methods that can simulate the placement of bonemeal, to form grass and things of that nature.
If I write the methods to do it I can easily create a gadget around that!
Configurable Messages!
=================================
Implement a message interface that loads its unformatted strings from a file; YAML? XML?
Inspiration: https://github.com/BanManagement/BanManager/blob/master/src/main/resources/messages.yml
https://github.com/Frostcast/BukkitPluginUtil/blob/master/src/me/confuser/bukkitutil/Message.java
Commands Module - Upgrade
=======================================
Implement text that's hoverable for all the commands, and when clicked it adds that syntax
into the players chat, like done in HoloDisplays!
Armor Command - Slot Specific Armors.
=======================================
Add flags for individual armor pieces and accept material as params for /armor
Example:
Diamond helmet, Iron Chestplate, No pants or boots: "/armor -h diamond -c iron"
Leather suit with diamond boots: "/armor -hcl leather -b diamond"
BlockText Command - Create a way to roll-back / undo.
=====================================================
Design and implement a way to roll-back the placement of block-text, and assure that terrain isn't mangled in the process.
Event Clause System
=====================================================
Subscribe to events! Example:
When (EntityDamageEvent)
and (entity is Pig)
then {
EXPLODE PIG
}