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player.tscn
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[gd_scene load_steps=4 format=2]
[ext_resource path="res://player.gd" type="Script" id=1]
[sub_resource type="CapsuleMesh" id=1]
radius = 0.3
mid_height = 0.4
[sub_resource type="CapsuleShape" id=2]
radius = 0.204733
height = 0.281407
[node name="player" type="RigidBody"]
script = ExtResource( 1 )
[node name="MeshInstance" type="MeshInstance" parent="."]
transform = Transform( 0.682786, 0, 0, 0, -2.98455e-08, 0.682786, 0, -0.682786, -2.98455e-08, 0, 0.340419, 0 )
mesh = SubResource( 1 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="."]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0.344561, 0 )
shape = SubResource( 2 )
[node name="CameraPivot" type="Spatial" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.410551, 0 )
[node name="Camera" type="Camera" parent="CameraPivot"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.630616, 2.09866 )
current = true