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i_sound.h
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/* Emacs style mode select -*- C++ -*-
*-----------------------------------------------------------------------------
*
*
* PrBoom: a Doom port merged with LxDoom and LSDLDoom
* based on BOOM, a modified and improved DOOM engine
* Copyright (C) 1999 by
* id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
* Copyright (C) 1999-2000 by
* Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
* Copyright 2005, 2006 by
* Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko
* Copyright 2023 by
* Frenkel Smeijers
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* DESCRIPTION:
* System interface, sound.
*
*-----------------------------------------------------------------------------*/
#ifndef __I_SOUND__
#define __I_SOUND__
#include "sounds.h"
#include "doomtype.h"
// Init at program start...
void I_InitSound(void);
void I_ShutdownSound(void);
//
// SFX I/O
//
// Starts a sound in a particular sound channel.
int16_t I_StartSound(sfxenum_t id, int16_t channel, int16_t vol, int16_t sep);
//
// MUSIC I/O
//
// Volume.
void I_SetMusicVolume(int16_t volume);
// Called by anything that wishes to start music.
// plays a song, and when the song is done,
// starts playing it again in an endless loop.
// Horrible thing to do, considering.
void I_PlaySong(musicenum_t handle, boolean looping);
// Stops a song over 3 seconds.
void I_StopSong(musicenum_t handle);
#endif