diff --git a/CHANGELOG.md b/CHANGELOG.md index 1bcf8ff..73c0710 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,12 @@ # Changelog +### [1.4.17](https://github.com/ExtendRealityLtd/Tilia.Locomotors.Climbing.Unity/compare/v1.4.16...v1.4.17) (2020-11-11) + +#### Bug Fixes + +* **Climbing:** use specific climb action to prevent null error ([8566ba2](https://github.com/ExtendRealityLtd/Tilia.Locomotors.Climbing.Unity/commit/8566ba2295626f2723c87cb7abce5b1ab4a57ef2)) + > A recent change in the Interactables introduced a new null Action for grab types that yield no output. The climbing interactable would use this null action, but this is really not appropriate as the climb action yields a result so a new climb action has been added that is still the same in structure as the null action but it now allows the code to differentiate that this action is actually doing something. + ### [1.4.16](https://github.com/ExtendRealityLtd/Tilia.Locomotors.Climbing.Unity/compare/v1.4.15...v1.4.16) (2020-11-10) #### Miscellaneous Chores diff --git a/package.json b/package.json index 56f5d78..a7989f3 100644 --- a/package.json +++ b/package.json @@ -2,7 +2,7 @@ "name": "io.extendreality.tilia.locomotors.climbing.unity", "displayName": "Tilia Locomotors Climbing Unity", "description": "A mechanism that simulates climbing in a spatial environment for the Unity software.", - "version": "1.4.16", + "version": "1.4.17", "unity": "2018.3", "unityRelease": "10f1", "keywords": [