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Paralysis is a little funky currently. #708

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Admiral8bit opened this issue Aug 14, 2021 · 0 comments
Open

Paralysis is a little funky currently. #708

Admiral8bit opened this issue Aug 14, 2021 · 0 comments

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@Admiral8bit
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Sorry if this is a waste of you guys' time and I am being dumb but the spell Paralysis is, (at least for me) not working properly.
Once the effect is applied to something you can damage it as much as you like and it will still be unable to escape until the 5 second timer is done unlike how it is said in the spell book description and even scarier honestly is a player's ability to cast it again before the effect is done on the original target and reapply it, this lets players completely stun lock an enemy until death. This, as you can probably imagine, can be a little abused, in pve or pvp which I both run on a server with mods like EBwizardry and how I found this "bug".
I know you can disable spells in config which I'm going to have to do but I though I should let you guys know incase this is not just me being silly and causing some mod compatibility issue... (Plus I feel bad to take my server's electric themed class's stun away from the players as I do think they should have one, maybe just not That effective of one.)

Anyway thanks for reading. Sorry if its a little wordy; and if interested in more information about the issue feel free to ask.

@Admiral8bit Admiral8bit added the bug Anything that isn't working how it's supposed to label Aug 14, 2021
@WinDanesz WinDanesz added balancing-suggestion and removed bug Anything that isn't working how it's supposed to labels Feb 3, 2022
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