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NetworkedTimedBuffs suggestion #122
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I don't think that's possible? The clients need to have the mod to have the
messages registered for transmitting the data.
…On Tue, Sep 3, 2024, 12:50 Hlebuw3k ***@***.***> wrote:
Please make the mod server-side
Currently I can't join vanilla players in multiplayer, and they can't join
me because of this mod. This is bothering me, because the mod is quite
useful when I play with friends who also have it, but it means I have to
restart my game to turn it off every time I want to play in a public lobby.
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I think there's a misunderstanding. I'm not asking the mod to work with vanilla clients, I'm asking to allow vanilla clients to be able to join at all, and play without mod functionality. And also allow joining vanilla servers without mod functionality. Is that possible? |
I don't think so, probably not.
…On Wed, Sep 4, 2024, 18:36 Hlebuw3k ***@***.***> wrote:
I think there's a misunderstanding. I'm not asking the mod to work with
vanilla clients, I'm asking to allow vanilla clients to be able to join at
all, and play without mod functionality. And also allow joining vanilla
servers without mod functionality. Is that possible?
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Please make the mod server-side
Currently I can't join vanilla players in multiplayer, and they can't join me because of this mod. This is bothering me, because the mod is quite useful when I play with friends who also have it, but it means I have to restart my game to turn it off every time I want to play in a public lobby.
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