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Dealing with contention on updates #1129

Closed Answered by lvca
vic0824 asked this question in Q&A
Jun 15, 2023 · 8 comments · 20 replies
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Yes, without the call to waitCompletion(), the async thread haven't committed pending operations. This is configurable with the setting arcadedb.asyncTxBatchSize that is se to 10,240 by default, namely it commits every 10K operations.

You can also change that to commit every time, just use this at the beginning GlobalConfiguration.ASYNC_TX_BATCH_SIZE.setValue(1); but it would be much slower, of course.

For your use case, if I understand correctly, since you have these batches of updates, the best way is to do as with my test: one thread checks if the record exists, and then it schedules create or update in async tasks.

When everything is sent, you just wait for the finish. At that point e…

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lvca Jun 15, 2023
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lvca Jun 18, 2023
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bug Something isn't working performance
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